Do Not Shred Your Fingers In An Actual Blender
I recently gave some bad advice in this essay:
Luckily, LLMs significantly reduce the effort/cost of therapy experiments. Consider trying the following prompt:
Please guide me through a round of ERP therapy. Start by listing universal sources of fear/discomfort/anxiety.
If you find this process useful, consider trying it with a licensed human professional.
I think this advice is dangerous if taken too seriously/literally, which is why I removed it.
This is how that passage sounded in my head:
- I recently discovered blenders. Blenders are cool.
- If you're curious about blenders, consider playing Blender Simulator 2000.
- If you enjoy that game, I recommend purchasing a Vitamix and thoroughly following instructions.
That's how I felt, but that's not what I wrote.
To chat with Claude is to play Human Simulator 2000. It's a bag of words. It is neither friend, nor coworker, nor foe, nor therapist.
Yes, sometimes LLMs can simulate humans. Yes, sometimes those simulations can be useful. But be wary of a simulation if you can't verify its accuracy/efficacy. When you cannot yet distinguish fact from fiction, relying on a fiction pump seems unwise.
Do not shred your fingers in an actual blender.